![]() According to this, Sword Girls M began development in April of this year, and in May, Sword Girls One manufacturer Xeonix signed a related resource purchase contract. Moeplesoft has been delivering related news through Sword Girls M's official cafe since last June. The group is building more facilities to accommodate those students to deal with a problem it knows isn't going away.▲ Sword Girls M deck editing example screen (photo source: game official cafe) "So, our organization is expanding and trying to get ready to accept more students." "The percentage of teenagers dependent on Internet and smartphones is actually increasing," he says. It does not end at the camp, we follow up with students through other relevant institutions so that students can constantly get counseling."īut Shim is worried about the size of the problem. "We connect the students to these institutions after the camp so they can receive counseling continuously. "Each local government has an institution that works with the Ministry of Gender Equality and Family," he says. ![]() She'll be better by the end of the two-week camp, he adds. The 14-year-old girl just started, he says. Is she just counting the days until she gets your phone back? "Yes," she says. Is being at the center helping? "No, I don't think so," she says. Every minute spent eating, she says, was a minute lost gaming. ![]() The center emphasizes group activities involving all 32 participants at the facility. The 14-year-old would wait for her mother to fall asleep around 11 p.m., then plug it back in and play until dawn. Her mother knew she had a problem, the girl says, so her mother would turn the Internet off by bedtime at 10 p.m. Back at home, she would play during the day, after school. And she thinks about the games she's not playing, like Overwatch, which she says she's good at. She constantly checks for her phone, too, she says. There are hearts there I can collect from a game, but they'll go away if I don't take them in three days. "When I go back to the dormitory to get some rest, I keep thinking of Facebook. "My hands get shaky, I can't concentrate," she says. It used to consume her for eight hours a day or more, especially if she was gaming.Īnother girl, who is 14, is still struggling. She has made some new friends and says she now realizes she can live without her phone. She is less worried five days into the program. "I've had my phone since my first year in elementary school. She recalls feeling "nervous" when she first handed over her phone. The center requests NPR not use the names or show the faces of the young people receiving treatment there for privacy reasons. ![]() Speaking almost in a whisper, a 16-year-old girl says her time at the center has been a painful experience. More of the boys come for game addiction, while girls have tended to be hooked on social media, he says. The center's director says there have been more boys than girls treated there. They're gathered in a classroom playing a word association game that prompts frequent howls of laughter and huge smiles. So, we are showing them many other options so they can spend their free time in a healthier way."Īrt classes, volunteering at a local senior center and board games are all on the agenda for the group of 32 girls, ages 13 to 19, on the fifth day of their two-week stay this summer. Students who are overly dependent on Internet and smartphones will be doing only that when they have extra time. While they're here, he says, "We help students find a new hobby. And all their tech devices are seized when they arrive for the two- to four-week program. They're referred either by their parents or concerned teachers. "We're targeting teenagers who are heavily dependent on the Internet and smartphones," says Shim Yong-chool, the director.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |